Gameskraft, an online gaming platform, has declared that it will align its business strategy with the recently passed Promotion and Regulation of Online Gaming Act, 2025, rather than contesting it.
Key Highlights
- Dream Sports (Dream11) confirms it won't legally challenge India’s new Online Gaming Bill.
- Gameskraft withdraws legal push, clears regulatory dues; shifts focus to compliant business opportunities.
The company claims that, as of August 21, it has already discontinued all real-money "Gameplay" and "Add Cash" services on its rummy platforms. The company also stated that it has taken steps to protect the interests of its partners, employees, suppliers, and service providers, and that it has paid all regulatory obligations.
The Promotion and Regulation of Online Gaming Act, 2025, which was signed into law by the president on August 22, encourages e-sports and casual social gaming while outlawing all real-money online games.
Harsh Jain, CEO of Dream11, stated on Monday that the company will not take legal action to overturn the government's prohibition on online real-money gaming.
Since Dream11 and Gameskraft are well-known companies in the real-money gaming industry, their decision to forgo legal action essentially puts an end to rumors that top online gaming startups would challenge the Supreme Court.
Also Read: Dream11 Parent Launches 'Dream Money' App for Gold, Fixed Deposits
With a new app called Dream Money, Dream11, which reportedly made Rs 9,600 crore in FY24, has entered the wealth-tech market. Additionally, Gameskraft is constantly looking for fresh possibilities and cutting-edge solutions. In FY24, the company's revenue was Rs 3,500 crore, and its profit after taxes was Rs 947 crore.
In reaction to the new rule, My11Circle, WinZO, Zupee, Probo, Paytm First Games, and PokerBaazi, which is supported by Nazara Technologies, have also halted their real-money operations. WinZO announced its foray into microdrama with WinZo TV, a new vertical, shortly after the ban.